Update on Final Project- As of 2300 December 10th

So, after clocking 36+ hrs worth of code, I’ve managed to construct the core skeleton of my game. The time between now and the showcase would be spent adding other essential features and configuring a physical controller for my game. 
Attached below is a video of my game in its current, buggy state. 


Currently known bugs are as follows:

i)The player’s healthbar fails to decrement visually so you dont see the health change on screen.
ii)The healthbar floats away after the player passes the halfway mark on screen.
iii)The end of the screen has dead pixels which really shouldn’t be there.
iv)The character fails to KO the foes when approaching from the left.
v)The BGM fails to reset after the game is over.


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